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Actor Ian Holmes has died at the age of 88. Holmes was initially known as a stage actor, and then stepped on screen in Alien films with Chariots of Fire. But his most significant special role for moviegoers is Bilbo Baggins in the blockbuster series The Lord of The Rings.
The information he lost had a strong impact on the fan community, and the players of The Lord of The Rings Online recently decided to hold a Holmes tribute ceremony. Numerous events are held on various servers of The Lord of The Rings to honor Holmes’s life and career.
Ian Holmes as Bilbo Baggins
Holmes is dead, but his character Bilbo Baggins is still there in the game, and is living in Last Homely House in Rivendell, as many remember him in the movie. Many players gathered around the NPC throughout the day, among them a server gathering nearly 300 players who appeared in front of the Bilbo NPC location.
An account explained that a Minstrel (a medieval musician who sang or read poetry to accompany the aristocracy) played the melody of “The Misty Mountains Cold” from The Hobbit in the period. On another server, everyone gathered in Bilbo’s house in Bag End, smoking and playing music.
These are just a few of the many gratitude activities of those who appreciate what Ian Holmes did during his participation in the series The Lord of The Rings and The Hobbit. Holmes may have taken the boat to the Undying Lands, but Bilbo will remain there in the Lord of The Rings Online world. The game is currently released on PC.
If you are interested, you can download the OnLive client to try out the experience (currently the OnLive client supports Windows, Mac, Android, some smart TVs, and a dedicated device to play games on the OnLive system).
However, you can play the full version of each game for 30 minutes, a period just enough to feel the smoothness, image quality, and game lag.
OnLive’s biggest rival is Gaikai. Gaikai once used their technology to provide game demos that you can play in the browser a much easier way for gamers to try the game before deciding whether to buy or not. However, after Gaikai was acquired by Sony in July last year for $ 380 million, the feature was disabled.
Sony’s acquisition of Gaikai indicates that it will participate in Cloud gaming in the future. Some rumors say Sony may use Gaikai to bring its PlayStation 4 games “to the cloud”. Other rumors claim that they can use Gaikai to stream PS3 games to PS4.
Future of Cloud gaming
So far, Cloud gaming has not been called success. The number of OnLive customers speaks for that. However, with the acquisition of Gaikai Sony shows that the “big” are very interested in this technology.
Nvidia recently introduced Project Shield, an Android-based handheld gaming console that enables PC gaming to stream from a computer to play on this machine (PCs must use Nvidia’s graphics cards).
Nvidia’s idea is that users only need a gaming PC, then they can use the computer’s hardware to play games on TV (The back of Project Shield has a micro HDMI port for outputting images and sound. TV), or a handy handset like Project Shield itself.
Game latency on Project Shield will also be lower because you are streaming the game through the home network. If these devices are connected via the intranet, the bandwidth problem will also be overcome. Nvidia seems to be very interested in their idea because this will take advantage of the strengths and overcome weaknesses of Cloud gaming.
It can be seen that it is difficult to predict whether Cloud gaming is the future of PC games or not, but the fact now is that cloud-based game services have not shown signs of development strong enough to “destroy” PC games or consoles, like tablets can’t replace computers. However, in some cases it will still be an interesting and rewarding option.
ESA figures have proven: the classic PC gaming genre is “dropping the radio”.
They say that the decline in sales of classic games (both in digital terms) has been neglected because casual gaming sales are increasing rapidly, and this is a sign that classic gaming PCs are dying. This is a case of not reading carefully the chart but went indiscriminately saying that only later casual games to play, not classic games anymore. If that’s the case, then there is now Angry Birds 6 instead of Civilization 6.
PC gaming will die a death without anyone noticing
This site assumes that PC gaming will be overwhelmed by consoles, and eventually gamers will choose to buy it console instead of a new video card.
At the same time, the article also lists all kinds of causes that cause PC gaming to die, such as illegal game downloads, consoles becoming popular, the PC community is fragmented. Especially taking the excuse of Blizzard to bring Diablo 3 up consoles so they will leave the PC, thereby causing the platform to be “evaporated” in the future.
Gameskinny: Illegal game downloads are killing PC gaming
This page said that if gamers do not take specific actions to limit the download of illegal games, sooner or later PC gaming will die. This is a common opinion collected from many different developers. Of course the problem of downloading pirated games is a big and important problem that needs to be addressed; But when it comes to making PC gaming wither, it’s a bit … “overkill”.
Wired: PC gaming will be “one go away”
This article is based on a report that Apple is selling a lot of iPhones, while PC sales are not as satisfactory as expected. From this scratch report, Wired has drawn the conclusion that this phen, the PC will … die, and die. It’s probably because Wired thought that people who bought iPhones wouldn’t buy more PCs, so that conclusion was solid.
MarketWatch: PC gaming is on the decline, and it should be
MarketWatch thinks that PC games are getting boring, repetitive, and most importantly, it’s like a slot machine. However, this article gives examples that are superficial, subjective, and somewhat unfounded. In short, the general idea of this article is “because I don’t find PC gaming as exciting as it used to be, it means it’s dying.”
Looking back, it’s undeniable that PC gaming has many problems that need to be solved. But we should also remember that nothing in this world is perfect. PC gaming will continue to live long and growing to serve the gaming community, just like the adage: “Dogs bark and the people go on.”
Midlife Gamer: With the rapid development of the Internet, PC gaming will flash and then … shut off.
In the article on this page, there are many reasons why PC gaming comes to a dead end including downloading pirated games, lacking gaming servers, players still hesitating to buy digital games at original prices, developers are “lazy”. Optimized for many configurations, and much more.
Kinect creator: Now few people play FPS shooting games on PC.
Kinect creator Kudo Tsunoda said the Halo series has successfully completed the task of transforming the FPS genre into the console platform, so gamers are no longer interested in FPS games on PC.
Currently, there are still many FPS games released on both PC platforms and consoles such as the Call of Duty series, Battlefield series, or even more recently, Halo has also landed on the PC, and both are in harmony, neither side kills either. As for Kinect … is a different story.
ZDNET: Put aside your gaming PC, buy a console to play.
ZDNET said that because digital games are going into a recession in the next 10 years (because gamers can’t sell games to others), consoles will rise to the top and PCs are just to kill time. Now it is not only very popular but also a lot of “markets” that sell digital games on PCs like Steam, Origin, Battle.net, Epic Games Store.
Cinema Blend: No more arguing, PC gaming will definitely die.
This claim is based on a report by PwC (PricewaterhouseCoopers – one of the 4 largest auditing firms in the world), that the PC gaming retail market has no signs of development, and PC games are also loaded. more pirated.
The shortcoming of Cinema Blend lies in that while the retail market for PC games has decreased, the digital PC game segment is growing. And whether you buy a disc or buy a digital key, you need a PC to play games anyway?
TGDaily: PC gaming is dying, even id Software recognizes that.
After the Rage disaster launch on the PC platform, id Software (known for the Doom and Quake series) blamed drivers for NVIDIA and AMD, saying that the PC was not the main platform, and the console would attract more gamers than PC.
In the past few years, you will more or less have heard the information, the “solid” statements on the gaming forums, or in the gaming community that “PC master race is dead”, “PC gaming is out of date”, “anyone who plays PC games is outdated”, and actually, until now, PC gaming is still living well, if not healthy.
The reason people are so angry is because over the past decade, there have been many events that have made PC gaming “die and die” five times seven times, such as generations of gaming consoles. launch, pirated PC game downloads, laptop & smartphone configurations are getting stronger year by year.
Here are 13 times the gaming PC was “prophesied” that would die in more than a decade.
Gizmodo: Goodbye desktop PC, you’re so bad already
A report shows that sales of desktops are on the decline at this point, and laptop sales are on the rise. Plus reading the wrong statistics, it was more than enough to declare that the desktop PC would not live any longer.
CNET: Alienware M17x is the best gaming laptop currently, do we still need to use the desktop to play PC games?
At that time, the Alienware M17x was a very cool gaming laptop that cost about 5000 USD and can handle all AAA games. This means the desktop PC will disappear, and with it the PC game. However, a laptop is a computer, and if we don’t play PC games on a gaming laptop, what will we play now?
Chipchick: PC Gaming is dying, but consoles are not the culprit, but it is too difficult to buy PC game discs.
Before online shopping became popular, PC gamers had to go to the disc shop, and this was the source of Chipchick’s statement. In fact, up to now buying a game disc still has certain difficulties, especially for those who have a slow internet connection, but somehow PC gaming is still going on today.
Competition is an essential part of life. With the arrival of PS5, PC Gaming will surely have to race fiercely. In the end, the one who benefits the most is gamer.
The current generation of gaming consoles is helping to make PC gaming “spring”, and whether the next-generation PlayStation 5 will help PC gaming thrive?
At first glance, over the years, it seems like such a plausible theory. Games are becoming increasingly complex, often costing tens of millions of dollars to create.
Developers and publishers are interested in selling as many copies as possible, which means they target the mid-range PC market. And with gaming consoles that have been in existence for five years or more, a lot of games have to be ‘in the water’ to ensure that those consoles can still run them. Or for some reason.
How many PC gamers are really using modern hardware platforms?
Relying on hardware surveys Steam can provide the fastest look for PC gaming hardware in general. Based on Steam’s survey, about half of current Steam computers have a graphics card that is more or less powerful than the GPU in PS4.
PS4 is five years old and 35% of Steam’s GPU is equal to or faster than PS4 Pro. In addition, 40% of the computers surveyed were running CPUs clocked below 3GHz and 82% were 2-core or 4-core processors.
In other words, if gaming consoles are not used to play PC games, they are only part of the equation. Old and slower PCs are also partly to blame, because they are at least two-thirds of those who have purchased new computers, with increasingly complex configurations. The good news is that “mid-range PCs” are also getting faster.
13 percent of all Steam PC surveyed had GPUs not equal to PS4 Pro, but obviously faster than it. That’s about 20 million gamers and the number of PCs in this elite group is growing, it’s up two percent since the beginning of 2019 and is likely to reach 20% or more of total PC gamers by the end of this year.
By the time PS5 arrived, more than a quarter of gaming PCs were able to provide the same performance.