Home » Future of PC games » Is cloud gaming the future of PC games? (Part 3)

Is cloud gaming the future of PC games? (Part 3)

If you are interested, you can download the OnLive client to try out the experience (currently the OnLive client supports Windows, Mac, Android, some smart TVs, and a dedicated device to play games on the OnLive system).

However, you can play the full version of each game for 30 minutes, a period just enough to feel the smoothness, image quality, and game lag.

OnLive’s biggest rival is Gaikai. Gaikai once used their technology to provide game demos that you can play in the browser  a much easier way for gamers to try the game before deciding whether to buy or not. However, after Gaikai was acquired by Sony in July last year for $ 380 million, the feature was disabled.

Sony’s acquisition of Gaikai indicates that it will participate in Cloud gaming in the future. Some rumors say Sony may use Gaikai to bring its PlayStation 4 games “to the cloud”. Other rumors claim that they can use Gaikai to stream PS3 games to PS4.

Future of Cloud gaming

So far, Cloud gaming has not been called success. The number of OnLive customers speaks for that. However, with the acquisition of Gaikai Sony shows that the “big” are very interested in this technology.

Nvidia recently introduced Project Shield, an Android-based handheld gaming console that enables PC gaming to stream from a computer to play on this machine (PCs must use Nvidia’s graphics cards).

Nvidia’s idea is that users only need a gaming PC, then they can use the computer’s hardware to play games on TV (The back of Project Shield has a micro HDMI port for outputting images and sound. TV), or a handy handset like Project Shield itself.

Game latency on Project Shield will also be lower because you are streaming the game through the home network. If these devices are connected via the intranet, the bandwidth problem will also be overcome. Nvidia seems to be very interested in their idea because this will take advantage of the strengths and overcome weaknesses of Cloud gaming.

Conclusions

It can be seen that it is difficult to predict whether Cloud gaming is the future of PC games or not, but the fact now is that cloud-based game services have not shown signs of development strong enough to “destroyā€¯ PC games or consoles, like tablets can’t replace computers. However, in some cases it will still be an interesting and rewarding option.