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In particular, mobile gamers are not only different from PC but also extremely proud of their gaming advantages such as mobility, convenience, and more economy. Most easily, mobile gamers have the advantage of mobility when they are just a small phone can easily connect with friends to fight survival games.
In addition to the cost of a smartphone and a PC capable of fighting the best game, there is also a clear price difference, besides, mobile gamers are also easier to fix than PC gamers in major esports tournaments.
Will mobile replace PCs in the future?
Mobility and convenience are that, but compared to the PC experience, mobile gamers are still a long way away, even when a series of role-playing blockbuster titles like Devil May Cry, Fallout… are available on mobile. The user experience is still not as comfortable as when you were sitting on a PC.
Most conspicuous is the case of PUBG Mobile when gamers play on the phone, with the touch of the screen you will not have the most comfortable viewing angle as on the PC, especially when those touch screen operations can be accidental.
Covering the enemy when he falls into a blind spot on the phone screen, besides, manipulating the phone is quite restrictive will not bring the original experience on PC.
It is difficult for mobile games to overcome the PC experience
Although there are many limitations, it is not wrong to say that mobile gamers can become a new standard of gamers, even replacing PC is not wrong, because the huge market of mobile gamers community is a delicious piece of cake. the sweetest that the developers are always aiming for.
Also, it is possible that at present, mobile gamers are still underneath, but with cloud gaming technologies such as Google’s Stadia and the processor, chips are getting smaller and smaller to easily integrate into electricity. and increase their performance, mobile gamers still can outdo and replace their PC seniors to become the new standard of gamers in the future.
It is not difficult to realize that mobile gamers are gradually becoming more popular with a series of big and small competitions, but if you talk about surpassing PC and becoming the new standard of gamers, this is a story in the future.
More than 20 years ago the definition of a gamer was encapsulated in just a few popular things like Sony’s PlayStation console and a Pentium 3 or 4 desktop set, gradually increasing the popularity of gaming devices over time.
More than 20 years ago the definition of a gamer was encapsulated in a few popular things like Sony’s PlayStation console and a Pentium 3 or 4 desktop set, gradually increasing the size of the gaming devices. has been minimized and up to now, only in a smartphone. But is playing games on your phone enough of an experience to turn you into a gamer? Let’s find out in the following article.
For the community, gamers are the common standard used to refer to players on the PC and Console platforms, but over time this definition is increasingly expanded with the advent of many new gaming devices and the boom. the explosion of the smartphone era.
Initially, mobile games were designed quite simply but immediately attracted gamers with new gameplay (touch surfing) and the versatility of being able to play games in all circumstances as long as the phone had the battery.
Over time, not only developing simple games on mobile operating systems such as Angry Bird, Flappy Bird, Plant vs Zombies but also big names like PUBG, Call of Duty have also crossed the line of advancing PC. public this fertile mobile market.
Thereby, mobile gamers began to appear more and officially recognized through mobile esports tournaments with huge rewards. However, in addition to the available mobile utilities and mobility, a large part of gamers believe that mobile is just a patchwork trend, especially when mobile gamers cannot have top-notch experiences like PC, Console on the 6-inch phone screen.
What is the difference between mobile and PC gamers?
Initially, there was no difference between PC and mobile gamers, but deep within the community, there were underground waves that gradually formed and became more and more different over time. On the PC gamers’ side, they are always proud of blockbuster games with true-to-hair graphics and top international tournaments.
Meanwhile, mobile gamers are no less competitive when famous titles on mobile are increasingly properly invested and more interested in the community, this development. has turned social networking into a battlefield for gamers on both sides to easily show their superior level.
And does not stop there, in 2008, another craze broke out when Apple launched iPhone – a high-end smartphone marked the development of mobile games.
Now, users have one more thing to play games on a great touch screen. Even for a short while, it seemed that PC and gaming consoles were dead. But with the continuous efforts of manufacturers, they have regained their market by making the most of the advantages they have.
There are many games that can be played on both PC and consoles. The PC is always the optimal choice for gaming or even for office tasks. With the keyboard and mouse, the PC has outstanding advantages that help users quickly get acquainted and operate most accurately.
Consoles are always great when playing games that require a lot of action at the same time, like running, turning, and shooting. Once you master the manipulation of the console, you are a real monster. But both of these types have a drawback, which is the lack of portability. How long was the last time you unplugged the console from the TV screen?
Mobility in gaming
Mobility is what mobile gaming is all about. You can play games wherever you like, as long as your phone has a battery remaining. Of course, it will never play heavy titles that can only be played on PC and consoles (Skyrim, God of War…). Moreover, the price of a gaming phone is not cheap either. Spend a large amount of money playing casual games Is a perfect choice?
The bottom line here is, each gaming platform has its strengths and weaknesses. No one will be sure in the future which platforms will dominate the market and which platforms will have to stop.
The only thing for sure is that the user will always choose for themselves an optimal product at the most reasonable price. Mobile, PC, or gaming console, whatever platform meets the needs of the user is worthy of the position that I will have.
For more than a decade ago, consoles were the most sought after by gamers. We still have a childhood sky with early NES, X-box, Playstation systems.
PC gaming and mobile gaming are constantly appearing on the market. Up to now, the number of gamers using consoles is very limited, because the consoles themselves are very picky about users. We are only seeing pro or semi-pro gamers using consoles in the market. So where is the glorious time of gaming consoles?
PC gaming is evolving over time
From big and raw machines, today we can own a compact PC, powerful and even beautiful. The extremely good optimization of the hardware developers has helped the PC system or gaming laptop gradually stand on the market.
Most PC systems today have open architecture
This means that users can now freely create what they like for their PC hardware. Gradually it also becomes a strong trend, gamers today also consider the decoration or leveling of their gear is a pleasure, a proud passion. This brings about the continuous development of PC gaming.
But that also inadvertently brings a nuisance to some fastidious gamers. With the deeper hardware intervention, of course, they also create problems at times. And they don’t know what to do but unplug and take it to the store for the company to maintain and repair.
That is also one of the reasons why console systems exist to this day. Most of the console systems on the market today have closed designs. You just go to the store, buy them, open it up, and play your favorite game.
The problem is, console systems often abuse this to charge game publishers every time they want to develop products on their platforms. This is the same hook that has hindered console development.
Machine performance plays an important role in the development of games
With the era of quantum computing coming close, the evolution of eSports will become a platform, or more accurately, an extremely important design for the next generation of PCs. This means it is also more flexible and easier to upgrade.
For manufacturers who put customers (businesses and casual users) first, they need to find new approaches to meet the rigorous needs of eSports and gamers. Besides, they should also look at what the era of computers is about to require in order to have the best preparation for the future.
Invest to succeed
The rapid growth of eSports is also attracting a lot of investment through advertising, sponsorship as well as other partners such as athletes, tournaments, or major events around the world. These investments are creating momentum for eSport and the gaming industry to thrive in the future.
Among them, the biggest beneficiaries probably have to mention PC manufacturers when they are provided with too many opportunities to promote their innovations and products to the gaming community through live events or other communication channels.
Newzoo said that funding for eSports will increase sharply, reaching $ 655 million by 2020. For gamers, this will be an opportunity to develop your passion as well as your skills, and some people may even turn gaming into a serious job to earn their own income like any other career
Sponsors also have a certain influence on gamers and eSports
For advertisers, they have yet another source of potential customers. As for PC manufacturers, they stand an opportunity not to be missed to better understand customers, create better products, and promote the development of the entire industry.
Without the comments and feedback from the gaming community, manufacturers will lose an important source of information to improve and upgrade their products.
Sticking to the plan leads to success
After all, the collaborative development between the computer industry and eSports has opened up a series of new opportunities for a wide range of audiences, including players, brands around the world, or even fans. of other sports (gaming is also considered a sport already). But how successful this relationship will depend a lot on the effort that comes from both sides including PC makers and the eSport community.
The relationship between PC games makers and the eSport community is becoming increasingly close, paving the way for a money-making era in the next few years.
With the strong development of the gaming smoke-free industry, it is not surprising that there are now more than 1.2 billion gamers worldwide.
Whether just a hobby, a passion, or a hard-core fan of popular titles, it’s undeniable that the gaming community is becoming stronger and more comprehensive. This has led to the development of a number of other types of follow-up services such as accessories, streaming, and especially eSport.
Gaming and eSport have been developing strongly in recent years
With the “upward pace” of eSport, PC hardware manufacturers cannot ignore this rare opportunity to make money. Not only reaping countless benefits now but in the future, their profits will likely be expanded even more thanks to the increasing demand for PC gaming.
A growing relationship between PC game and eSport
For PC gamers, upgrading and optimizing configuration is still a constant and indispensable need. In addition, the emergence of eSports as well as other video game tournaments makes them yearn to perfect their machines, not only in terms of performance but also in the outside design. This trend is becoming more and more popular, attracting a lot of gamers around the world.
Upgrading is an indispensable need for PC gamers
In response to that huge demand, PC makers have consistently launched high-end processors and a range of video card products with impressive performance reserved. With the growing number of eSports participants, hardware manufacturers are forced to expand their products and services.
It is great that manufacturers of the same gaming world always exist in parallel and promote each other to develop like that. However, this is only a small aspect of the close relationship between these two parts.
Always put gamers first in the development process
For gaming in general and eSports in particular, hardware manufacturers need a separate, careful approach to ensure game quality, enhance the user experience, especially in games. The most intense fight. In eSports, the performance of the machine is the deciding factor. A slow processor can make a huge difference and turn you from winner to loser in a snap.
If you are interested, you can download the OnLive client to try out the experience (currently the OnLive client supports Windows, Mac, Android, some smart TVs, and a dedicated device to play games on the OnLive system).
However, you can play the full version of each game for 30 minutes, a period just enough to feel the smoothness, image quality, and game lag.
OnLive’s biggest rival is Gaikai. Gaikai once used their technology to provide game demos that you can play in the browser a much easier way for gamers to try the game before deciding whether to buy or not. However, after Gaikai was acquired by Sony in July last year for $ 380 million, the feature was disabled.
Sony’s acquisition of Gaikai indicates that it will participate in Cloud gaming in the future. Some rumors say Sony may use Gaikai to bring its PlayStation 4 games “to the cloud”. Other rumors claim that they can use Gaikai to stream PS3 games to PS4.
Future of Cloud gaming
So far, Cloud gaming has not been called success. The number of OnLive customers speaks for that. However, with the acquisition of Gaikai Sony shows that the “big” are very interested in this technology.
Nvidia recently introduced Project Shield, an Android-based handheld gaming console that enables PC gaming to stream from a computer to play on this machine (PCs must use Nvidia’s graphics cards).
Nvidia’s idea is that users only need a gaming PC, then they can use the computer’s hardware to play games on TV (The back of Project Shield has a micro HDMI port for outputting images and sound. TV), or a handy handset like Project Shield itself.
Game latency on Project Shield will also be lower because you are streaming the game through the home network. If these devices are connected via the intranet, the bandwidth problem will also be overcome. Nvidia seems to be very interested in their idea because this will take advantage of the strengths and overcome weaknesses of Cloud gaming.
It can be seen that it is difficult to predict whether Cloud gaming is the future of PC games or not, but the fact now is that cloud-based game services have not shown signs of development strong enough to “destroy” PC games or consoles, like tablets can’t replace computers. However, in some cases it will still be an interesting and rewarding option.
When playing games in the traditional way, maybe some games will require the player to download a large amount of data to the device, maybe 10 GB or 20 GB, before you can play.
Meanwhile, cloud-based games will allow you to play games immediately, because the server has pre-installed games on it.
Easy to follow
You can easily follow professional game matches without having to install them.
Limit game … pirated
This is a benefit, but obviously for … the publisher. Since the game runs on remote servers instead of running directly on the user’s computer, there is almost no way to play pirated games.
Limitations of games cloud background
Despite many advantages as above, but cloud game also has its limitations as follows.
The videos we watch on YouTube are often compressed videos to save bandwidth. For the same purpose, the gameplay videos that you receive from cloud game services will also be compressed. As a result, the image you receive will not be as sharp and detailed as it was when rendering on PCs with powerful hardware.
Cloud gaming requires huge amounts of bandwidth. Playing cloud games via the OnLive service on the smart TV may consume up to 3 GB of bandwidth per hour. Imagine if the demand for cloud gaming increased, the amount of bandwidth required would be extremely large.
This is hard to avoid. The game will respond much faster to the commands you give when playing games on a PC than when playing through Cloud gaming. This is about the nature of the technology. The images in the game must be rendered and compressed on cloud servers before being transmitted to the player’s device.
Unable to play games … pirated
In contrast to the interests for the publisher mentioned above, it is limited to gamers.
Requires high internet speed
Playing games via the “cloud” requires you to have a strong internet connection, which is currently not popular.
Cloud Gaming today
Currently, many cloud-based game services have been launched and put into operation. OnLive is one of the most talked about services, although their number of customers so far is still very small.
According to a report, before the restructuring in August last year, the number of people using this service was only 1800 people. So far, OnLive has received good feedback on latency and quality Count images. At the same time, with a properly configured PC or console, the OnLive experience is also great.
Cloud games have many advantages but also exist many weaknesses. Cloud gaming is a concept that was born a long time ago but so far not many people have envisioned it.
Overall, the idea of this technology is to take all the processing tasks that gamers had previously needed on PCs, on “cloud” servers, eliminating the need for a powerful gaming PC, have discrete graphics card; or gaming consoles today.
Cloud games have many similarities with video streaming technology, but the difference is that cloud games have interaction and video streams are not. Basically, the cloud-based game server will run the game, then transmit the gameplay to the player. Game control operations via mouse, keyboard, controller will go through the network to send to the remote server. The server does the heavy lifting, and your PC just receives the video and audio it transmits.
The benefits of Cloud Gaming
In theory, Cloud gaming has a lot of benefits, including as follows.
Reduce input costs for players
You do not need to spend money to invest, upgrade expensive hardware (PC, Console). With cloud-based games, you can play new games with your existing hardware. You can also buy a device to stream the game and a controller plugged into the TV and network at home to play games.
Play games on any OS, and on any device
Most of today’s high-end games are only for Windows or console platforms. However, in theory, with Cloud gaming, this limit will be removed. It can help any device (PC, tablet …) running any operating system (Windows, Mac, Linux, Android, iOS, Chrome OS, Windows RT …) can play games that are only for Windows .
Integrating games into other devices such as TVs
TV manufacturers can integrate Cloud gaming support capabilities into their smart TVs. The TV also doesn’t need expensive, expensive hardware. Any TV with a software that supports the same controller can enable Cloud gaming experience through BigPicture BigSoud’s OnLive service or Sony’s Gaikai. There are also some smart TV models that integrate this feature like Samsung or LG TVs.
ESA figures have proven: the classic PC gaming genre is “dropping the radio”.
They say that the decline in sales of classic games (both in digital terms) has been neglected because casual gaming sales are increasing rapidly, and this is a sign that classic gaming PCs are dying. This is a case of not reading carefully the chart but went indiscriminately saying that only later casual games to play, not classic games anymore. If that’s the case, then there is now Angry Birds 6 instead of Civilization 6.
PC gaming will die a death without anyone noticing
This site assumes that PC gaming will be overwhelmed by consoles, and eventually gamers will choose to buy it console instead of a new video card.
At the same time, the article also lists all kinds of causes that cause PC gaming to die, such as illegal game downloads, consoles becoming popular, the PC community is fragmented. Especially taking the excuse of Blizzard to bring Diablo 3 up consoles so they will leave the PC, thereby causing the platform to be “evaporated” in the future.
Gameskinny: Illegal game downloads are killing PC gaming
This page said that if gamers do not take specific actions to limit the download of illegal games, sooner or later PC gaming will die. This is a common opinion collected from many different developers. Of course the problem of downloading pirated games is a big and important problem that needs to be addressed; But when it comes to making PC gaming wither, it’s a bit … “overkill”.
Wired: PC gaming will be “one go away”
This article is based on a report that Apple is selling a lot of iPhones, while PC sales are not as satisfactory as expected. From this scratch report, Wired has drawn the conclusion that this phen, the PC will … die, and die. It’s probably because Wired thought that people who bought iPhones wouldn’t buy more PCs, so that conclusion was solid.
MarketWatch: PC gaming is on the decline, and it should be
MarketWatch thinks that PC games are getting boring, repetitive, and most importantly, it’s like a slot machine. However, this article gives examples that are superficial, subjective, and somewhat unfounded. In short, the general idea of this article is “because I don’t find PC gaming as exciting as it used to be, it means it’s dying.”
Looking back, it’s undeniable that PC gaming has many problems that need to be solved. But we should also remember that nothing in this world is perfect. PC gaming will continue to live long and growing to serve the gaming community, just like the adage: “Dogs bark and the people go on.”